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    Class ReactorConsolesResetEvent<RoomType>

    Emitted when the reactor consoles are reset, i.e. when reactor is fully repaired.

    Type Parameters

    Hierarchy (View Summary)

    Implements

    Index

    Constructors

    Properties

    eventName: "reactor.consoles.reset" = ...
    message: undefined | RepairSystemMessage

    The message that this event originated from.

    player: undefined | Player<RoomType>

    The player that reset the consoles (repaired reactor). Only available if the client is the host.

    The reactor system that this event is for.

    reverted: boolean
    room: RoomType

    The room or client that the event came from.

    eventName: "reactor.consoles.reset" = ...

    Methods