skeldjs
    Preparing search index...

    Class HeliSabotageSystem<RoomType>

    Represents a system responsible for handling communication sabotages on The Skeld and Polus.

    See HeliSabotageSystemEvents for events to listen to.

    Type Parameters

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    activeConsoles: Map<number, number> = ...
    completedConsoles: Set<number> = ...
    countdown: number = 10000
    resetTimer: number = -1
    systemType: SystemType

    Accessors

    Methods

    • Mark the console as no longer being used by your player.

      Parameters

      • consoleId: number

        The ID of the console to mark as not being used.

      Returns Promise<void>