The player that closed the door. Only available if the client is the host.
The door that the player closed.
Readonly
doorThe door that the player closed.
Readonly
doorsystemThe door system that the door is in.
Readonly
messageThe message that this event originated from.
Readonly
playerThe player that closed the door. Only available if the client is the host.
Readonly
roomThe room or client that the event came from.
Static
event
Emitted when a player closes a specific door.