Options
All
  • Public
  • Public/Protected
  • All
Menu

Class SecurityCameraLeaveEvent<RoomType>

Emitted when a player stops watching security cameras.

Type parameters

  • RoomType: Hostable

Hierarchy

Implements

Index

Properties

Static eventName

eventName: "security.cameras.leave" = ...

eventName

eventName: "security.cameras.leave" = ...

Readonly message

message: undefined | RepairSystemMessage

The message that this event originated from.

Readonly player

player: PlayerData<RoomType>

reverted

reverted: boolean

Readonly room

room: RoomType

The room or client that the event came from.

Readonly security

security: SecurityCameraSystem<RoomType>

The security cameras that the event is for.

Constructors

constructor

Methods

revert

  • revert(): void

Generated using TypeDoc