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Class ReactorConsolesResetEvent<RoomType>

Emitted when the reactor consoles are reset, i.e. when reactor is fully repaired.

Type parameters

  • RoomType: Hostable

Hierarchy

Implements

Index

Properties

Static eventName

eventName: "reactor.consoles.reset" = ...

eventName

eventName: "reactor.consoles.reset" = ...

Readonly message

message: undefined | RepairSystemMessage

The message that this event originated from.

Readonly player

player: undefined | PlayerData<RoomType>

Readonly reactor

reactor: ReactorSystem<RoomType>

The reactor system that this event is for.

reverted

reverted: boolean

Readonly room

room: RoomType

The room or client that the event came from.

Constructors

constructor

Methods

revert

  • revert(): void

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