Emitted when a player uses a moving platform. Emitted before the player has actually used it, see MovingPlatformPlayerUpdateEvent to listen for when a player has actually used a moving platform and is moving.
The message that this event originated from.
The player that this event is for.
The room or client that the event came from.
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Emitted when a player uses a moving platform. Emitted before the player has actually used it, see MovingPlatformPlayerUpdateEvent to listen for when a player has actually used a moving platform and is moving.