The message that this event originated from.
The player that this event is for.
The room or client that the event came from.
The altered position that the player will snap to instead, if changed.
Revert the player's position back to their old position.
Set the position that the player was snapped to.
The position to snap to.
Generated using TypeDoc
Emitted when a player snaps to a position, without lerping. Typically emitted when the player is moves between vents.