The message that this event originated from.
The player that this event is for.
The room or client that the event came from.
The altered value of the counter that will be set instead, if changed,
Revert the counter to its old value.
Change the value of the counter that was set.
The value of the counter to set.
Generated using TypeDoc
Emitted when a player (i.e. the host of the room) sets the starting counter located above the game code while in the lobby.