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Class HeliSabotageConsoleCompleteEvent<RoomType>

Emitted when a player completes a console while the heli is sabotaged on Airship.

Type parameters

  • RoomType: Hostable

Hierarchy

Implements

Index

Properties

Static eventName

eventName: "heli.consoles.complete" = ...

Readonly consoleId

consoleId: number

eventName

eventName: "heli.consoles.complete" = ...

Readonly helisabotagesystem

helisabotagesystem: HeliSabotageSystem<RoomType>

The heli sabotage system that this event is for.

Readonly message

message: undefined | RepairSystemMessage

The message that this event originated from.

Readonly player

player: undefined | PlayerData<RoomType>

reverted

reverted: boolean

Readonly room

room: RoomType

The room or client that the event came from.

Accessors

alteredConsoleId

  • get alteredConsoleId(): number

Constructors

constructor

Methods

revert

  • revert(): void

setConsoleId

  • setConsoleId(consoleId: number): void

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