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Class GameDataSetTasksEvent<RoomType>

Emitted when a player's tasks are set.

Type parameters

  • RoomType: Hostable

Hierarchy

Implements

Index

Properties

Static eventName

eventName: "gamedata.settasks" = ...

eventName

eventName: "gamedata.settasks" = ...

Readonly gamedata

gamedata: GameData<RoomType>

The gamedata object that this event is for.

Readonly newTasks

newTasks: TaskState[]

Readonly oldTasks

oldTasks: TaskState[]

Readonly player

player: PlayerInfo<RoomType>

Readonly room

room: RoomType

The room or client that the event came from.

Accessors

alteredTasks

Constructors

constructor

Methods

revert

  • revert(): void

setTasks

  • setTasks(tasks: number[]): void

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