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SkeldJS
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protocol
SetGameSessionMessage
Class SetGameSessionMessage
Unimplemented in-game
Hierarchy
BaseRootMessage
SetGameSessionMessage
Index
Methods
Deserialize
Serialize
cancel
clone
Properties
message
Tag
message
Type
message
Tag
message
Type
session
Accessors
canceled
Constructors
constructor
Methods
Static
Deserialize
Deserialize
(
reader
:
HazelReader
)
:
SetGameSessionMessage
Parameters
reader:
HazelReader
Returns
SetGameSessionMessage
Serialize
Serialize
(
writer
:
HazelWriter
)
:
void
Parameters
writer:
HazelWriter
Returns
void
cancel
cancel
(
)
:
void
Returns
void
clone
clone
(
)
:
BaseRootMessage
Returns
BaseRootMessage
Properties
Static
message
Tag
message
Tag
:
SetGameSession
= ...
Static
message
Type
message
Type
:
"root"
= ...
message
Tag
message
Tag
:
SetGameSession
= ...
message
Type
message
Type
:
"root"
= ...
Readonly
session
session
:
string
Accessors
canceled
get
canceled
(
)
:
boolean
Returns
boolean
Constructors
constructor
new
Set
Game
Session
Message
(
session
:
string
)
:
SetGameSessionMessage
Parameters
session:
string
Returns
SetGameSessionMessage
Getting
Started
Creating a
Client
Guides
Events
Writing
Custom
Protocol
Messages
Creating
Custom INOs
End
Game
Intents
API
Modules
client
constant
core
data
dtls
eos
events
lan
matchmaking
pathfinding
protocol
reactor
state
text
translations
util
client
constant
core
data
dtls
eos
events
lan
matchmaking
pathfinding
protocol
Set
Game
Session
Message
Deserialize
message
Tag
message
Type
Serialize
cancel
canceled
clone
constructor
message
Tag
message
Type
session
reactor
state
text
translations
util
Generated using
TypeDoc
Unimplemented in-game