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SkeldJS
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Globals
protocol
ReadyMessage
Class ReadyMessage
Hierarchy
BaseGameDataMessage
ReadyMessage
Index
Methods
Deserialize
Serialize
cancel
clone
Properties
message
Tag
message
Type
client
Id
message
Tag
message
Type
Accessors
canceled
Constructors
constructor
Methods
Static
Deserialize
Deserialize
(
reader
:
HazelReader
)
:
ReadyMessage
Parameters
reader:
HazelReader
Returns
ReadyMessage
Serialize
Serialize
(
writer
:
HazelWriter
)
:
void
Parameters
writer:
HazelWriter
Returns
void
cancel
cancel
(
)
:
void
Returns
void
clone
clone
(
)
:
ReadyMessage
Returns
ReadyMessage
Properties
Static
message
Tag
message
Tag
:
Ready
= ...
Static
message
Type
message
Type
:
"gamedata"
= ...
Readonly
client
Id
client
Id
:
number
message
Tag
message
Tag
:
Ready
= ...
message
Type
message
Type
:
"gamedata"
= ...
Accessors
canceled
get
canceled
(
)
:
boolean
Returns
boolean
Constructors
constructor
new
Ready
Message
(
clientId
:
number
)
:
ReadyMessage
Parameters
clientId:
number
Returns
ReadyMessage
Getting
Started
Creating a
Client
Guides
Events
Writing
Custom
Protocol
Messages
Creating
Custom INOs
End
Game
Intents
API
Modules
client
constant
core
data
dtls
eos
events
lan
matchmaking
pathfinding
protocol
reactor
state
text
translations
util
client
constant
core
data
dtls
eos
events
lan
matchmaking
pathfinding
protocol
Ready
Message
Deserialize
message
Tag
message
Type
Serialize
cancel
canceled
client
Id
clone
constructor
message
Tag
message
Type
reactor
state
text
translations
util
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