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Class JoinGameMessage

Hierarchy

Index

Methods

Static Deserialize

Serialize

cancel

  • cancel(): void

clone

Properties

Static messageTag

messageTag: JoinGame = ...

Static messageType

messageType: "root" = ...

Readonly clientId

clientId: number

Readonly code

code: number

Readonly friendCode

friendCode: string

Readonly hostId

hostId: number

Readonly message

message: string

messageTag

messageTag: JoinGame = ...

messageType

messageType: "root" = ...

Readonly platform

platform: PlatformSpecificData

Readonly playerLevel

playerLevel: number

Readonly playerName

playerName: string

Readonly puid

puid: string

Accessors

canceled

  • get canceled(): boolean

Constructors

constructor

  • new JoinGameMessage(code: string | number): JoinGameMessage
  • new JoinGameMessage(code: string | number, clientId: number, hostId: number, playerName: string, platform: PlatformSpecificData, playerLevel: number, puid: string, friendCode: string): JoinGameMessage

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