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SkeldJS
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protocol
HostGameMessage
Class HostGameMessage
Hierarchy
BaseRootMessage
HostGameMessage
Index
Methods
Deserialize
Serialize
cancel
clone
Properties
message
Tag
message
Type
code
game
Settings
message
Tag
message
Type
Accessors
canceled
Constructors
constructor
Methods
Static
Deserialize
Deserialize
(
reader
:
HazelReader
, direction
:
MessageDirection
)
:
HostGameMessage
Parameters
reader:
HazelReader
direction:
MessageDirection
Returns
HostGameMessage
Serialize
Serialize
(
writer
:
HazelWriter
, direction
:
MessageDirection
)
:
void
Parameters
writer:
HazelWriter
direction:
MessageDirection
Returns
void
cancel
cancel
(
)
:
void
Returns
void
clone
clone
(
)
:
HostGameMessage
Returns
HostGameMessage
Properties
Static
message
Tag
message
Tag
:
HostGame
= ...
Static
message
Type
message
Type
:
"root"
= ...
Readonly
code
code
:
number
Readonly
game
Settings
game
Settings
:
GameSettings
message
Tag
message
Tag
:
HostGame
= ...
message
Type
message
Type
:
"root"
= ...
Accessors
canceled
get
canceled
(
)
:
boolean
Returns
boolean
Constructors
constructor
new
Host
Game
Message
(
code
:
string
|
number
)
:
HostGameMessage
new
Host
Game
Message
(
gameSettings
:
GameSettings
)
:
HostGameMessage
Parameters
code:
string
|
number
Returns
HostGameMessage
Parameters
gameSettings:
GameSettings
Returns
HostGameMessage
Getting
Started
Creating a
Client
Guides
Events
Writing
Custom
Protocol
Messages
Creating
Custom INOs
End
Game
Intents
API
Modules
client
constant
core
data
dtls
eos
events
lan
matchmaking
pathfinding
protocol
reactor
state
text
translations
util
client
constant
core
data
dtls
eos
events
lan
matchmaking
pathfinding
protocol
Host
Game
Message
Deserialize
message
Tag
message
Type
Serialize
cancel
canceled
clone
code
constructor
game
Settings
message
Tag
message
Type
reactor
state
text
translations
util
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