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Class GameDataToMessage

Hierarchy

Index

Methods

Static Deserialize

Serialize

cancel

  • cancel(): void

clone

Properties

Static messageTag

messageTag: GameDataTo = ...

Static messageType

messageType: "root" = ...

_children

_children: BaseGameDataMessage[]

code

code: number

messageTag

messageTag: GameDataTo = ...

messageType

messageType: "root" = ...

recipientid

recipientid: number

Accessors

canceled

  • get canceled(): boolean

Constructors

constructor

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