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SkeldJS
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Globals
protocol
DataMessage
Class DataMessage
Hierarchy
BaseGameDataMessage
DataMessage
Index
Methods
Deserialize
Serialize
cancel
clone
Properties
message
Tag
message
Type
data
message
Tag
message
Type
net
Id
Accessors
canceled
Constructors
constructor
Methods
Static
Deserialize
Deserialize
(
reader
:
HazelReader
)
:
DataMessage
Parameters
reader:
HazelReader
Returns
DataMessage
Serialize
Serialize
(
writer
:
HazelWriter
)
:
void
Parameters
writer:
HazelWriter
Returns
void
cancel
cancel
(
)
:
void
Returns
void
clone
clone
(
)
:
DataMessage
Returns
DataMessage
Properties
Static
message
Tag
message
Tag
:
Data
= ...
Static
message
Type
message
Type
:
"gamedata"
= ...
Readonly
data
data
:
Buffer
message
Tag
message
Tag
:
Data
= ...
message
Type
message
Type
:
"gamedata"
= ...
Readonly
net
Id
net
Id
:
number
Accessors
canceled
get
canceled
(
)
:
boolean
Returns
boolean
Constructors
constructor
new
Data
Message
(
netId
:
number
, data
:
Buffer
)
:
DataMessage
Parameters
netId:
number
data:
Buffer
Returns
DataMessage
Getting
Started
Creating a
Client
Guides
Events
Writing
Custom
Protocol
Messages
Creating
Custom INOs
End
Game
Intents
API
Modules
client
constant
core
data
dtls
eos
events
lan
matchmaking
pathfinding
protocol
reactor
state
text
translations
util
client
constant
core
data
dtls
eos
events
lan
matchmaking
pathfinding
protocol
Data
Message
Deserialize
message
Tag
message
Type
Serialize
cancel
canceled
clone
constructor
data
message
Tag
message
Type
net
Id
reactor
state
text
translations
util
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