Options
All
  • Public
  • Public/Protected
  • All
Menu

Class EngineMoveEvent

Emitted before the pathfinder makes a move.

Hierarchy

Index

Properties

Methods

Constructors

Properties

Static eventName

eventName: "engine.move" = ...

canceled

canceled: boolean

eventName

eventName: "engine.move" = ...

position

position: Vector2

The position that the pathfinder will move to.

Methods

cancel

  • cancel(): void

Constructors

constructor

  • new EngineMoveEvent(position: Vector2): EngineMoveEvent

Generated using TypeDoc