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    Class SystemSabotageEvent<RoomType>

    Emitted when a player sabotages a system.

    Type Parameters

    Hierarchy (View Summary)

    Implements

    Index

    Constructors

    Properties

    eventName: "system.sabotage" = ...
    message: undefined | RepairSystemMessage

    The message that this event originated from.

    player: undefined | Player<RoomType>
    room: RoomType

    The room or client that the event came from.

    The system that this event is for.

    eventName: "system.sabotage" = ...