Emitted when a player uses a moving platform. Emitted before the player has actually used it, see MovingPlatformPlayerUpdateEvent to listen for when a player has actually used a moving platform and is moving.
Readonly
The message that this event originated from.
The player that this event is for.
The room or client that the event came from.
Static
Emitted when a player uses a moving platform. Emitted before the player has actually used it, see MovingPlatformPlayerUpdateEvent to listen for when a player has actually used a moving platform and is moving.