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    Class PlayerSetNameplateEvent<RoomType>

    Emitted when a player has their player nameplate updated.

    Type Parameters

    Hierarchy (View Summary)

    Implements

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    Constructors

    Properties

    eventName: "player.setnameplate" = ...
    message: undefined | SetNameplateMessage

    The message that this event originated from.

    newNameplateId: string

    The new nameplate that the player has.

    oldNameplateId: string

    The nameplate that the player had before.

    player: Player<RoomType>

    The player that this event is for.

    room: RoomType

    The room or client that the event came from.

    eventName: "player.setnameplate" = ...

    Accessors

    Methods