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    Class MeetingHudVotingCompleteEvent<RoomType>

    Emitted when a meeting is finished, and when the ejected player is determined.

    Type Parameters

    Hierarchy (View Summary)

    Implements

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    Constructors

    Properties

    ejected?: Player<RoomType>

    The player that was ejected. Undefined if a tie was reached or if players voted to skip.

    eventName: "meeting.votingcomplete" = ...
    meetinghud: MeetingHud<RoomType>

    The meeting handler that this event is for.

    message: undefined | VotingCompleteMessage

    The message that this event originated from.

    room: RoomType

    The room or client that the event came from.

    tie: boolean

    Whether a tie was reached in votes.

    voteStates: Map<number, PlayerVoteState<RoomType>>

    The voting state of every player in the meeting.

    eventName: "meeting.votingcomplete" = ...