Add a player to the security cameras.
The player to add.
Remove a player from the security cameras.
The player to remove.
Fully repair this system.
Sabotage this system.
Return the room that this system belongs to.
Whether or not this system is sabotaged.
The players currently looking at cameras.
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Represents a system responsible for handling players entering and leaving security cameras.
See SecurityCameraSystemEvents for events to listen to.