Add a completed console. (Same as a player placing their hand on a console)
The ID of the console to add.
Remove a completed console. (Same as a player removing their hand from a console)
The ID of the console to add.
Fully repair this system.
Sabotage this system.
The completed consoles.
The timer before the reactor explodes.
Return the room that this system belongs to.
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Represents a system responsible for handling reactor consoles.
See ReactorSystemEvents for events to listen to.