Create a default player info object.
The gamedata object that this player information belongs to.
The ID of the player.
A default player info object.
Clone the player info for another player.
Mark a task of this player as completed.
Delete an outfit on this player.
the outfit to delete.
Get an outfit from this player, or create it from the player's default base outfit if it doesn't exist, or create a new one entirely if that doesn't exist.
The outfit to get.
The player that this info is for.
Set whether this player is flagged as dead.
Set whether this player is flagged as disconnected.
Set the flags of this player.
Set whether this player is flagged as an impostor.
Create or overwrite one of this player's outfits.
The outfit to set.
Set the tasks of this player.
The IDs of each task.
Set the task states of this player.
Whether this player has been flagged as dead.
Whether this player has been flagged as disconnected.
Whether this player has been flagged as the impostor.
Generated using TypeDoc
Represents information about a player, including any cosmetics they have equipped, whether they are dead or the impostor, their role and whatever tasks they have.