Whether or not this zipline would normally be considered valid.
StaticeventReadonlyfromReadonlyisWhether or not this zipline would normally be considered valid.
ReadonlymessageThe message that this event originated from.
ReadonlyplayerReadonlyroomWhether or not this zipline use will be considered valid instead, if altered.
Emitted when a player is attempting to use a zipline, and is requesting the host to verify the attempt and actually use the zipline. Only emitted if the client is the host.
This event is useful if you want to prevent a player from ziplining before it happens. This event doesn't guarantee that the zipeline use actually takes place, see PlayerUseZiplineEvent to listen for that.