StaticeventReadonlyisWhether or not this shapeshift would normally be considered valid and thus the player be shapeshifted.
ReadonlymessageThe message that this event originated from.
ReadonlyplayerReadonlyroomReadonlytargetThe other player that the player is attempting to shapeshift.
Whether or not this shapeshift will be considered valid instead, if altered.
Emitted when a player (i.e. a shapeshifter) is attempting to shapeshift into another player, and is requesting the host to verify the attempt and actually shapeshift into that player. Only emitted if the client is the host.
This event is useful if you want to prevent a shapeshift from actually happening, before it happens. Therefore this event doesn't guarantee that the shapeshift actually takes place, see PlayerShapeshiftEvent to listen for that.