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core/lib
RoomGameStartEvent
Class RoomGameStartEvent<RoomType>
Emitted when a game is started.
Type Parameters
RoomType
extends
StatefulRoom
Hierarchy (
View Summary
)
BasicEvent
RoomGameStartEvent
Implements
RoomEvent
<
RoomType
>
Index
Constructors
constructor
Properties
event
Name
room
event
Name
Constructors
constructor
new
RoomGameStartEvent
<
RoomType
extends
StatefulRoom
<
any
>
>
(
room
:
RoomType
,
)
:
RoomGameStartEvent
<
RoomType
>
Type Parameters
RoomType
extends
StatefulRoom
<
any
>
Parameters
room
:
RoomType
Returns
RoomGameStartEvent
<
RoomType
>
Properties
event
Name
eventName
:
"room.gamestart"
= ...
Readonly
room
room
:
RoomType
The room or client that the event came from.
Static
event
Name
eventName
:
"room.gamestart"
= ...
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Constructors
constructor
Properties
event
Name
room
event
Name
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Emitted when a game is started.